What they do
Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.
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Also called: |
Design Director, Designer, Environmental Artist, Game Design Consultant, Game Designer, Gamemaster, Level Designer, World Designer
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Wages
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Web and Digital Interface Designers* |
Vermont - 2021 |
Percentile1 | Hourly | Yearly |
10% |
$ 17.91 |
$37,250 |
25% |
$ 18.50 |
$38,480 |
Median |
$ 28.92 |
$60,150 |
75% |
$ 30.26 |
$62,930 |
90% |
$ 45.49 |
$94,620 |
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Average |
$ 28.85 |
$60,010 |
* You're seeing information for "Web and Digital Interface Designers" because it includes "Video Game Designers" for which wage information is not available. |
1 What are Percentile Wages? |
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More at CareerOneStop |
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Industries of Employment
Web Developers and Digital Interface Designers* |
United States - 2020 |
Industry | Percent of total |
- Professional, scientific, and technical services
| 27% |
| 18% |
- Publishing industries (except Internet)
| 9% |
- Educational services; state, local, and private
| 6% |
- Religious, grantmaking, civic, professional, and similar organizations
| 4% |
* You're seeing information for "Web Developers and Digital Interface Designers" because it includes "Video Game Designers" for which industries of employment information is not available. |
More at BLS |
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Knowledge
People in this career often know a lot about: |
- Design
Knowledge of design techniques, tools, and principles involved in production of precision technical plans, blueprints, drawings, and models.
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- Computers and Electronics
Knowledge of circuit boards, processors, chips, electronic equipment, and computer hardware and software, including applications and programming.
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- Communications and Media
Knowledge of media production, communication, and dissemination techniques and methods. This includes alternative ways to inform and entertain via written, oral, and visual media.
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- Mathematics
Knowledge of arithmetic, algebra, geometry, calculus, statistics, and their applications.
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- Psychology
Knowledge of human behavior and performance; individual differences in ability, personality, and interests; learning and motivation; psychological research methods; and the assessment and treatment of behavioral and affective disorders.
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More at O*NET |
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Skills
People in this career often have these skills: |
- Programming
Writing computer programs for various purposes.
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- Active Listening
Giving full attention to what other people are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times.
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- Critical Thinking
Using logic and reasoning to identify the strengths and weaknesses of alternative solutions, conclusions, or approaches to problems.
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- Reading Comprehension
Understanding written sentences and paragraphs in work-related documents.
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- Complex Problem Solving
Identifying complex problems and reviewing related information to develop and evaluate options and implement solutions.
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Interests
People in this career often prefer these work environments: |
- Artistic
Artistic occupations frequently involve working with forms, designs and patterns. They often require self-expression and the work can be done without following a clear set of rules.
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- Enterprising
Enterprising occupations frequently involve starting up and carrying out projects. These occupations can involve leading people and making many decisions. Sometimes they require risk taking and often deal with business.
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What are your interests? Take the O*NET Interest Profiler |
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Work Styles
People in this career will do well at jobs that need: |
- Adaptability/Flexibility
Job requires being open to change (positive or negative) and to considerable variety in the workplace.
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- Cooperation
Job requires being pleasant with others on the job and displaying a good-natured, cooperative attitude.
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- Attention to Detail
Job requires being careful about detail and thorough in completing work tasks.
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- Initiative
Job requires a willingness to take on responsibilities and challenges.
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- Achievement/Effort
Job requires establishing and maintaining personally challenging achievement goals and exerting effort toward mastering tasks.
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More at O*NET |
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Other Resources
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- CareerOneStop
resource for job seekers, students, businessess and career professionals
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- O*NET Online
nation's primary source of occupational information
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Related Occupations
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Career Video
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Projected Employment
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Web Developers and Digital Interface Designers* |
Vermont |
2020 employment |
435 |
2030 employment |
517 |
Annual percent change (compounded) |
1.7% |
Annual projected job openings (due to change and separations) |
42 |
* You're seeing information for "Web Developers and Digital Interface Designers" because it includes "Video Game Designers" for which projected employment information is not available. |
More at Occupational Projections |
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Education and Experience:
Web Developers and Digital Interface Designers* |
- Typical education needed for entry
Bachelor's degree
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- Work experience in a related occupation
None
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- Typical on-the-job training needed to attain competency
None
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* You're seeing information for "Web Developers and Digital Interface Designers" because it includes "Video Game Designers" for which education and experience information is not available. |
Based on BLS Education and Training Classifications |
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Job Zone
Considerable Preparation Needed |
- Specific Vocational Preparation Range
(7.0 to < 8.0) - A typical worker will require
over 2 years up to and including 4 years
of training to achieve average performance in this occupation.
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Based on O*Net Job Zones and SVP |
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Education Level
How much education do most people in this career have? |
Education level |  | Percent of U.S. Workers |
Doctoral or professional degree or post-MA certificate |  | 0% |
Master's degree or post-BA certificate |  | 0% |
Bachelor's degree |  | 55% |
Associate's degree |  | 10% |
Certificate or some college, no degree |  | 10% |
High school diploma or equivalent |  | 15% |
Less than high school diploma |  | 10% |
More at O*NET |
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Abilities
People in this career often have talent in: |
- Fluency of Ideas
The ability to come up with a number of ideas about a topic (the number of ideas is important, not their quality, correctness, or creativity).
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- Near Vision
The ability to see details at close range (within a few feet of the observer).
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- Originality
The ability to come up with unusual or clever ideas about a given topic or situation, or to develop creative ways to solve a problem.
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- Written Comprehension
The ability to read and understand information and ideas presented in writing.
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- Information Ordering
The ability to arrange things or actions in a certain order or pattern according to a specific rule or set of rules (e.g., patterns of numbers, letters, words, pictures, mathematical operations).
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More at O*NET |
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Work Activities
In general, what you might do: |
- Thinking Creatively
Developing, designing, or creating new applications, ideas, relationships, systems, or products, including artistic contributions.
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- Working with Computers
Using computers and computer systems (including hardware and software) to program, write software, set up functions, enter data, or process information.
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- Making Decisions and Solving Problems
Analyzing information and evaluating results to choose the best solution and solve problems.
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- Communicating with Supervisors, Peers, or Subordinates
Providing information to supervisors, co-workers, and subordinates by telephone, in written form, e-mail, or in person.
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- Getting Information
Observing, receiving, and otherwise obtaining information from all relevant sources.
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More at O*NET |
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Detailed Work Activities
What you might do in a day: |
- Design video game features or details.
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- Collaborate with others to determine design specifications or details.
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- Test software performance.
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- Document design or development procedures.
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- Communicate project information to others.
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More at O*NET |
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Tasks
On the job, you would: |
- Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.
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- Devise missions, challenges, or puzzles to be encountered in game play.
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- Create core game features, including storylines, role-play mechanics, and character biographies for a new video game or game franchise.
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- Solicit, obtain, and integrate feedback from design and technical staff into original game design.
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- Conduct regular design reviews throughout the game development process.
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More at O*NET |
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